extends "../pojuzhe-1/pojuzhe-1.gd"
func _extInit():
	._extInit()
	chaName = "「塞壬」破局者I型"
	lv = 2             #等级的设置
	addSkill("受到炮击伤害时将伤害转移到当前目标", "搅局")

func _onHurt(atkInfo):
	._onHurt(atkInfo)
	if atkInfo.atkType == sys.AtkType.GUN:
		azurHurtChara(aiCha, atkInfo.atkVal, atkInfo.hurtType, sys.AtkType.EFF, "搅局")